Author Topic: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL  (Read 8869 times)

Lost Warrior

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #30 on: November 12, 2008, 08:20:49 PM »
One-Click Wossname script here. Posted link that Xenthes sent me. :)

http://kolmafia.us/index.php/topic,1395.0.html


VERY useful script!  Thanks!

concupiscentious

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Mafia developers dont want you to have this
« Reply #31 on: December 11, 2008, 02:45:41 PM »
... a modified adventures file for scripting Crimbo adventuring.

So for you lazy people out there, you can try mine. Just open up your latest daily build (works with 6609), type 'update' in the CLI, then close up mafia. Insert the adventures.txt file which I post here and put it in the data folder where your mafia program is located.

Enjoy your power-leveling.

(The crimbo08 adventures are part of the mountains header, and are listed as Penguin Crimbo Mafia, and Mutant Crimbo elves)

Xenthes

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Re: Mafia developers dont want you to have this
« Reply #32 on: December 11, 2008, 08:15:13 PM »
Thanks! this worked quite nicely.

Shiverwarp

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Re: Mafia developers dont want you to have this
« Reply #33 on: December 16, 2008, 08:42:20 PM »
... a modified adventures file for scripting Crimbo adventuring.

So for you lazy people out there, you can try mine. Just open up your latest daily build (works with 6609), type 'update' in the CLI, then close up mafia. Insert the adventures.txt file which I post here and put it in the data folder where your mafia program is located.

Enjoy your power-leveling.

(The crimbo08 adventures are part of the mountains header, and are listed as Penguin Crimbo Mafia, and Mutant Crimbo elves)

This doesn't work for me for some reason

Shiverwarp

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #34 on: December 16, 2008, 11:09:35 PM »
Alright, after messing around with this for a while, seems as though they've disabled this fix in newer builds somehow, so just a heads up for others.  I went back to 6609 and it works fine

Zaranthos

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #35 on: December 16, 2008, 11:45:43 PM »
There's this nice version of mafia that gets mentioned in clan chat only. You should check that out.  ;D

Shiverwarp

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #36 on: December 17, 2008, 05:47:14 PM »
Did you remove the protection of it when building from SVN? Or just use older versions?

Zaranthos

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #37 on: December 17, 2008, 06:33:20 PM »
Did you remove the protection of it when building from SVN? Or just use older versions?

Latest code is used.

Shiverwarp

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #38 on: December 17, 2008, 10:33:30 PM »
It doesn't work for auto adventuring in crimbo, just tested yours.

Or more likely I'm doin' it wrong
« Last Edit: December 17, 2008, 10:58:37 PM by Shiverwarp »

Zaranthos

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #39 on: December 17, 2008, 11:15:23 PM »
It works. It's under the removed Crimbo 06 zones.

Shiverwarp

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Re: KoLmafia Related Questions / Greasemonkey / Scripting and automating KoL
« Reply #40 on: December 17, 2008, 11:22:02 PM »
Ah, I was looking for crimbo 08 :P

BlakAcid

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KoL Mafia
« Reply #41 on: January 24, 2009, 05:10:52 PM »
So i finally decided to start using KoL Mafia to help ensure the safety of my sanity when doing the hippy/frat war... im trying to get every hero for both sides and doing no sidequests for the badge thing... finished the hippy side and now im working on the frat side... to ensure that ive gotten every hero so far (and i have), i usually cleesh them and then do a spring raindrop attack with the haiku katana (free cleeshing)... is there any way to set KoL Mafia to automatically cleesh, spring raindrop attack and then autoattack enemies until i get to a certain hero? im only missing the carnivore button and orange peel hat... i really dont feel like sitting in front of the computer 2 hours a day again cleeshing/raindropping/attacking 1000 hippies...

Shiverwarp

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Re: KoL Mafia
« Reply #42 on: January 24, 2009, 05:57:02 PM »
You could write a .ccs that would [default] cleesh/raindrop/attack and then [boss name] abort so you could take out the boss yourself

BlakAcid

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Re: KoL Mafia
« Reply #43 on: January 24, 2009, 09:40:44 PM »
only one problem with that... i dont know how to code that... :\

otherwise, its a great idea...!! :p

King Beanface

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Re: KoL Mafia
« Reply #44 on: January 25, 2009, 05:41:03 AM »
Here we go:

http://forums.kingdomofloathing.com/vb/showpost.php?p=2485548&postcount=6

That link's a detailed guide on how to build .ccs :)

Good luck! :D
ZapRowsdower: You'll know next time, Beanface, always use protection when dealing with Pacone