Author Topic: Hey Guys  (Read 4148 times)

cablefw

  • Lamz0r N00b
  • *
  • Posts: 4
  • I'm hungry
    • The Lost Haven
Re: Hey Guys
« Reply #15 on: November 26, 2008, 02:28:54 PM »
What do I do with the DLLs, and MPQ files once I have downloaded them? Umm is 1.26b one file or two? I see this when I'm at the download page for 1.26b. "Seven Lances Version 1.26b DLLs and MPQ"


PS: I ahve 1.27 also. I'm updated to 1.12 aswell.

Zaranthos

  • Administrator
  • C.H.U.M.
  • *****
  • Posts: 3289
Re: Hey Guys
« Reply #16 on: November 26, 2008, 03:41:29 PM »
You want the 1.26b installer first. It's not on the download page though. If you search you'll find a link. I sent Mephista an email and asked her to add it to the downloads page also.

Artega

  • Lamz0r N00b
  • *
  • Posts: 5
Re: Hey Guys
« Reply #17 on: November 27, 2008, 12:09:00 AM »
Yeah, I've made it to Act III now, and those BG2 dragon recycles make me glad I've got full poison resistance.  Even with it, the poison still hurts pretty bad.  I may have to start carrying some antidotes around.  I've created a weapon swap with a lightning resistance shield and strong, slow thrown weapon for dealing with LE monsters and other things I don't want to get too close to.  I expect I'll be handling those elite flayer shaman packs this way, since I can't endure six infernos all at once, even with 50 fire resistance and 320 HP :)

I have noticed that the malevolent neireids (corrupted rogue subtype) seem to be using Act I loot tables.  They drop equipment from that area (spiked clubs, daggers, short swords, minor healing potions, etc), but the equipment gets normal affixes for the mlvl - I got a Zodiac spiked club from one, which is now stashed for a rainy day fund :P

Additionally, the efreeti, gorgon, great wyvern, and other really ****ing nasty monsters seem to like dropping NM-quality gear in normal.  While I'm not complaining about getting a sick phase blade with about 200 poison damage for lvl 30, I thought it was a little odd.

I'm planning on Whirlwind simply because I've gotta have a way of dealing with swarms of little weak monsters (skeletons, flayers, fallen, etc) while I use either Stun or Concentrate (not sure which'll end up being better, but I'm guessing Concentrate) to whittle down the tougher ones.  War Cry is an option, but it seems like it's gonna be very mana-intensive (and I don't plan on using my Idea mask forever), and the stun seems pretty weak.

I'm not really concerned about not being able to get through Hell on my own (especially since 7L is pretty clearly designed with multiplay in mind, given how much tougher monsters and some areas are), but I'm pretty sure I'll be able to smash my way through Nightmare.  On that note, I remember hearing that in order to "select" Nightmare/Hell for a D2 game, you first had to start an open (TCP/IP) multiplayer game on that difficulty.  Is that still true?

Zaranthos

  • Administrator
  • C.H.U.M.
  • *****
  • Posts: 3289
Re: Hey Guys
« Reply #18 on: November 27, 2008, 08:09:25 AM »
I remember hearing that in order to "select" Nightmare/Hell for a D2 game, you first had to start an open (TCP/IP) multiplayer game on that difficulty.  Is that still true?

I don't think so.

cablefw

  • Lamz0r N00b
  • *
  • Posts: 4
  • I'm hungry
    • The Lost Haven
Re: Hey Guys
« Reply #19 on: November 27, 2008, 02:40:24 PM »
Ummm I unziped eveything, and put it in I think the correct folders. I selected yes to overwrite all the things. It keeps saying the Storm.dll is not there. I have noticed that Storm.dll changes to something eles when you try and play.

Artega

  • Lamz0r N00b
  • *
  • Posts: 5
Re: Hey Guys
« Reply #20 on: December 03, 2008, 01:36:11 AM »
Well, being immensely disappointed with the sword-and-board concentrate/WW Barbarian build, I ended up deleting him and remaking him as a Frenzy Barbarian, after muling his gear to a Zealot Paladin I'll be making later.  He's 28 now, and it's pretty scary how fast he goes through things; literally a human blender.

I'm taking a differerent approach with him, though.  Because nothing sucks more than to find a kickass weapon you don't have a mastery for (I found the unique morning star, among a skillion other uniques and set items, which is now waiting for my Zealot), I've decided to do a split swords (swords are still the best simply because of sheer variety) and axes mastery with 5 points in each, with an eventual 10 planned per.

I'm also going to give War Cry a shot this time, since he desperately needs a method of handling large packs of enemies that doesn't involve Battle Cry and several healing potions.  I'm hoping the stun duration will get to a point where it'll be useful.

His gear's pretty good, overall.  I've got him using a damn fine rare HP leech ring from Ormus and a basic magic MP leech ring, and the same vulpine amulet he's been using since Lv.2.  His armor needs some help, being just gothic plate with cold resistance and some extra AC, but I've been gambling ancient armor (at 52k apiece :/ ) to try and remedy.  I got very lucky with my Charsi imbue, turning a normal avenger guard into one hell of a hat - +3 to Battle Cry, +2 to Frenzy, +1 to Concentrate (which I'll never use) with two solid 20%+ resistances, some poison damage (was hoping for cold damage, personally), and even 20% magic find.  I got a socket added from Larzuk, and filled it with a Sik rune for 10% damage to MP, bringing my total to 20%.  While MP leech is handy, the diminishing returns upcoming in Nightmare and Hell are making me look for alternatives, and damage to MP combined with some MP/kill and the occasional MP potion is working well.  Boots are just magic greaves with a hefty 32% lightning resistance (capped at 65%) and 17% magic find.  Gloves are 15% IAS, 23% more damage, and 55 AR; I'm looking for some good gloves with a strong resistance (my fire res is particularly weak, at 19%) and maybe some elemental damage to replace em.  Using a rare flamberge and rare double axe for weapons, plan on gambling great swords soon to see about getting new weapons, though I do have a phase blade with good base damage (max damage scaling with clvl that I added a Ver rune to) and a ridiculous amount of poison damage waiting at 30.

So far, Act V has been pretty rough.  In the interests of getting XP and loot, I've done both Hell side areas on my way to the summit, and have consequently died twice; once to a giant ambush of minotaurs, crush beasts, vampires, and a whole ****ton of those annoying little teleporting imps (who do a downright stupid amount of damage), and again to suicide bombers while getting ping-ponged around by cold beam spamming from ice trolls.  I also died to Pindleskin's buddies, though I'm not sure how; his explosion dropped me to about 40 HP, and apparently I got hit by an invisible enemy directly afterward, even though all of them were dead for good when I finished the job on Pindleskin.  Very weird.  Then again, I've had those *******s wallop me for 350+ in a single hit, so stranger things have happened, I guess.  I will say I'm glad I've been pumping Vitality, because having 430 HP makes things much safer, even if it does mean it may take longer to use new gear (I've been doing 3 STR/3 VIT and then 3 STR/3 DEX alternating after getting Energy to 30.)  I've been enjoying the challenge so far, though you'll get no complaints from me if I never see another of those damned imps or fire enchanted monsters again :)

flechette

  • Lamz0r N00b
  • *
  • Posts: 2
Re: Hey Guys
« Reply #21 on: February 24, 2009, 11:36:38 PM »
Can you believe it, after years of not playing I finally found the HD that had all my d2 disks burned on it and reinstalled. Gonna fire up 1.27 tonight and see about starting a new Iron Maiden (anyone remember that?). In any case, here's to hoping d3 is AWESOMESAUCE. Which it will be.

-flech

Zaranthos

  • Administrator
  • C.H.U.M.
  • *****
  • Posts: 3289
Re: Hey Guys
« Reply #22 on: February 25, 2009, 08:26:44 AM »
 :o

Yeah it has been years. About time you crawled out from under that rock.  ;)

flechette

  • Lamz0r N00b
  • *
  • Posts: 2
Re: Hey Guys
« Reply #23 on: February 28, 2009, 08:18:18 PM »
So, wait. Why is there a SLv1_30beta2.zip on my computer then? There's just an mpq, and I know I lost interest (due to a real life move) when I was still getting 7L 1.26 to work in vanilla 1.10. Now there's a 1.27 patch, which is nice (Thanks yet again FoxBat).

Anyone know what the story is on the 1.30b2 zip?

Also, I still have all of the files I was working on (and with), so if anyone wants that mess to work with, I can up it somewhere. :P It'd be nice to bring 7L into the realm of 1.1x, but I'm just not sure the interest would be there with d3 so close.

-flech

Zaranthos

  • Administrator
  • C.H.U.M.
  • *****
  • Posts: 3289
Re: Hey Guys
« Reply #24 on: March 01, 2009, 08:22:23 AM »
The beta stuff was never finished and died with a hard drive crash iirc. It would be easier to do now that MOD tools have matured quite a bit more but I don't know who would do the work or how much interest there would be. The problem with MOD work on D2 is that it's not very flexible when editing the story. You can twist it a bit but not drastically change it. Unless the MOD tools have greatly improved and I have to say I haven't been paying much attention lately. But who knows when Diablo 3 will be released? It could be a long wait.